Spamton

"Spamton Makes A Specil Deal!"

Spamton G. Spamton is a major character in Deltarune: Chapter 2, as well as the main antagonist of the chapter's "Snowgrave" route.

He is also a playable character in Nexed.

Real-World History
Spamton debuted with the 2021 release of Deltarune: Chapter 2, serving as both a required miniboss and a secret boss found by either completing a sidequest or the chapter's "Snowgrave" route. Spamton appears to be inspired by spam ads and emails, as well as puppets. While designing Spamton, developer Toby Fox was unsure of players would enjoy the character. However, Spamton went on to become a popular character among Deltarune fans.

Outside of Deltarune itself, Spamton appears in merchandise for the game, such as a plushie and several t-shirts. In addition, Spamton was the focus of 2022's "Spamton Sweepstakes" event, hosted by Fangamer and the Deltarune team. The charity event offered several prizes based on Spamton, with the event concluding with the airing of the "Spamton Value Network".

Gameplay Information
"The Addison now known as Spamton used to be nothing more but the e-mail guy, struggling to sell his wares to the Light World. However, after he got in touch with a mysterious benefactor, he became a real BIG SHOT, making deals left and right! However, the benefactor soon vanished, taking Spamton's success with them. Now living in a garbage can in Cyber City, he yearns for his chance to be a BIG SHOT once more...

...and it seems like that chance has come! Waking up in a world much different than his own, Spamton now has a whole multiverse of customers to sell to. However, no deal or kromer will delude him from his true goal - Get the Winner's Wish, see past the dark, and then and then and then

Hyperlink Blocked."

Spamton is a character with a stellar ranged game, having a number of projectiles and disjointed attacks at his disposal. This allows him to keep opponents at bay while accumulating Kromer, which he can use for stronger attacks. As such, Spamton is capable of playing a defensive game, making it hard for opponents to approach.

However, Spamton is also an incredibly light character, making him easy to KO should an opponent get in. In addition, his kill moves often suffer from high lag or reliance on Kromer, making them unreliable without setups. Due to this, Spamton is a character with heavy advantage, but a disadvantage that leaves him at a serious loss.

Moveset

 * Kromer: Spamton has a Kromer meter on his HUD, starting each stock with 600 Kromer. Kromer can be acquired by attacking enemies, and can be used to power up Spamton's strong attacks and special attacks. However, Spamton can lose Kromer if he takes damage, and he will lose half his Kromer every time he loses a stock. The Kromer meter maxes out at 1997 Kromer.

Grounded Attacks

 * Jab: Spamton swings a phone from overhead, slamming it onto the ground.
 * Dash Attack: Spamton hops into a small car and drives it forward.
 * Forward Light: Spamton opens his mouth as a random word ("VALUES", "DEALS", or "PRICES") comes out of it, damaging the opponent.
 * Up Light: Spamton gestures to a pop-up ad which suddenly appears above his head. This attack has low start lag, making it great for juggling.
 * Down Light: Spamton spits a miniature version of himself from his mouth, which runs forward to damage opponents. The mini Spamton fades after a second.
 * Forward Strong: A blue heart with Spamton's face ruptures from his chest, striking in front of himself. Having 300 Kromer increases the move's power. This is Spamton's best kill move, but suffers from high endlag.
 * Up Strong: Spamton looks up as a stack of envelopes strikes upwards from behind him. Having 300 Kromer increases the height of the envelope stack.
 * Down Strong: A trail of blue Spamton heads circle around him as he laughs. Having 300 Kromer increases the width of the trail, extending its horizontal range.
 * Counter: A pop-up ad appears in front of Spamton, launching the opponent away.

Aerial Attacks

 * Neutral Air: Spamton spins around as his model glitches erratically.
 * Forward Air: Spamton stabs forward thrice with his nose.
 * Back Air: Spamton grows the wings of his NEO form and claps them behind himself.
 * Up Air: Spamton throws a straight headbutt upwards, his head comically enlarging.
 * Down Air: Spamton stomps downwards with both feet, being able to spike opponents.

Grabs / Throws

 * Grab: Spamton opens his mouth and tries to suck the opponent within grabbing range.
 * Pummel: Spamton punches the opponent, a dollar sign popping out of them.
 * Forward Throw: A trail of pop-up ads push the opponent away from Spamton.
 * Back Throw: Spamton spins around and throws the opponent behind him.
 * Up Throw: The opponent is grabbed by strings and pulled upwards.
 * Down Throw: A Pipis falls onto the opponent before exploding and launching them at a diagonal angle.

Stage Intro
Spamton rises out of a dumpster before jumping out, laughing, and punching the dumpster off-screen. This references his debut appearance in Deltarune: Chapter 2.

Taunts

 * Spamton laughs as his model glitches, resembling his laughing animation from Deltarune: Chapter 2. This animation will continue as long as the special button is held down.
 * A phone is heard ringing, with Spamton pulling it out to answer it. A flurry of Spamton heads hit him in the face, causing him to take 1% recoil damage before putting it away. This animation references one of Spamton NEO's "attacks" in Deltarune: Chapter 2.
 * Spamton's head grows in size and becomes red as a truck horn is heard. This references an easter egg during the Spamton NEO fight in Deltarune: Chapter 2.
 * Spamton looks down as he gains a saddened look and his eyes become engulfed in static. This animation will continue as long as the special button is held down.

Victory Animations
Spamton's victory theme is.
 * Spamton laughs maniacally as his model glitches out.
 * Spamton is seen sitting at his shop register, turning around and posing for the camera. Afterwards, his skin begins to shift through the color spectrum, resembling the Keygen scene in Deltarune: Chapter 2.
 * Spamton looks around before strings suddenly yank him off-screen.

Colors / Costumes


Credits

 * Gnome, Reiga, RuberCuber, BernardO, and SAKK: Creators of a Spamton mod for Rivals of Aether which served as inspiration.
 * Super Smash Bros. Lawl Beatdown: Moveset/alt/taunt inspiration and Spamton's victory theme.