Chemical Plant

""Mind the ever-shifting bridge between the ground as you fight in Eggman's factory. One wrong step, and you'll take a dive into some Mega Mack, which'll chip away at your percentage!""

Chemical Plant is a stage in Nexed, being based on the zone of the same name from Sonic the Hedgehog 2.

History
Chemical Plant Zone is the second zone in the Genesis version of Sonic the Hedgehog 2. The stage is notable for being the first stage to introduce the game's water physics (albeit with a chemical substance known as Mega Mack), as well as the first zone in Sonic history to introduce boosters, which would become a staple of future titles.

Chemical Plant is a highly recognized zone, reappearing in titles such as Sonic Generations, Sonic Mania, and Sonic Forces.

Layout
Chemical Plant's appearance that of the zone as it appears in Sonic Generations. The background displays an industrialized cityscape, as well as various scaffolding and bridges in front of it.

The stage takes place on two hard platforms, one being slightly raised in comparison to the other. Between the two platforms are a soft platform, a smaller hard platform, and a pool of Mega Mack. The Mega Mack acts similarly to water; However, it will deal chip damage to all fighters who swim in it, as if they had the Hydrophobic attribute.

Hazards

 * Bridge: If stage hazards are activated, the soft platform will occasionally fold, rendering it unusable for a short time.

Trivia

 * An early layout for the stage would have involved the pipe bridges seen in the original Chemical Plant, which would frequently shift between connecting different platforms.