New World

""Just like in Minecraft, this stage changes every time you play it! Move through various biomes and make use of the terrain to defeat your opponents!""

New World is a stage in Nexed, being based on the Overworld in Minecraft, featuring several of its biomes.

History
"New World" is the default name given to new worlds in Minecraft (although the name can be changed before creating the world itself). Numerous different world options are available to the player; such as Superflat, which creates a flat mass of grass and dirt, Amplified, which causes large mountains to generate, and others. The generation of worlds is based on a seed, a string of characters which determines what is generated within the world.

The Overworld, which is what the New World stage is built on, is one of Minecraft's three dimensions and the one where gameplay begins upon starting a new world. The overworld is the most diverse dimension of the trio, featuring many different biomes and resources.

Layout
Rather than having a single consistent layout, New World features a randomly-generated, scrolling stage.

Every match begins on a flat body of land in a random biome, lingering on the area for about ten seconds before the stage starts scrolling to the right. The scrolling takes players through a randomly-generated layout consisting of different "chunks", giving a new layout every time. On occassion, the stage will stop scrolling for a brief while to focus on a more complex chunk of land before scrolling again.

Eventually, the current biome will transition into a different one, offering different changes depending on the biome.

Hazards
Rather than allowing specific hazards to be toggled, the player is able to disable certain biomes from being generated. The biomes are as follows:
 * Plains: The default biome. This area contains no major hazards.
 * Pigs, cows, chickens, bees, horses, and donkeys can be seen in the background, as well as bee nests.
 * Beach: This area contains no major hazards.
 * Turtles, chickens, and bees can be seen in the background, as well as an occasional shipwreck.
 * Forest: This biome features tall trees which serve as barricades that can be cut down with attacks.
 * Sheep, wolves, pigs, cows, and chickens can be seen in the background, as well as bee nests.
 * Desert: This biome features cacti which damages players upon contact.
 * Rabbits are the only mob that can appear in this biome. However, Desert Pyramids can occasionaly be found in the background.
 * Snowy Taiga: This biome features icy lakes which have ice physics once stepped on, reducing fighters' traction.
 * Rabbits and polar bears can be seen in the background, as well as the occasional Pillager outpost.
 * Swamp: This biome features murky water which can be swam in as if it were any other body of water.
 * Slimes and frogs can be seen in the background, as well as the occasional witch hut.
 * Badlands: This biome features pools of lava which can damage opponents.
 * No mobs appear in this biome.

Trivia
N/A