Nero

Nero is a main protagonist in the Devil May Cry series, appearing in Devil May Cry 4 and Devil May Cry 5.

He is also a modded character in Nexed, developed by CoolDetective123.

Real-World History
Nero is introduced in Devil May Cry 4 as a Holy Knight in the Order of the Sword, a group that worships Sparda, the Legendary Dark Knight. He serves the Order by slaying demons who threaten his world. However, after discovering the Order's conspiracy to conquer the world, he joins forces with the half-demon Dante to defeat them.

In Devil May Cry 5, after coming to grips with his demon powers and joining the Devil May Cry shop of devil hunters; the Devil Bringer, his right arm, which is the source of his powers, is stolen by a mysterious figure. On his quest for revenge against this man, it is revealed that he is the son of Vergil, and the grandson of Legendary Dark Knight Sparda.

Nero's development as a character was a tumultuous one, facing various design changes, including a Sherlock Holmes-type character. At one point he was named "Robin", but Morihashi Bingo accidentally came up with the name Nero.

Gameplay Information
Nero is a speedy lightweight character with a very complex moveset. Up close, he possesses effective combo starters, along with fast aerials and special moves that can extend his combos and help him approach. With insane combo potential, incredible mobility, multiple gimmicks and a variety of moves, Nero is a character with one of the highest skill ceilings in Nexed.

Of course, Nero also comes with an unusually high skill floor and requires a high learning curve, due to his complexity and poor defensive game. Nero players who wish to master their character must learn the ins and outs of his set, and are incentivised to keep their combat stylish.

Moveset

 * Wall Jump: Nero is able to jump off of walls.
 * Tether Grab: Nero can use his grab in mid-air, allowing him to grab onto ledges from afar.
 * Style Rank: Nero's HUD features a style ranking above his damage percentage that represents how "stylish" the player's combat is. The ranking increases as the player performs actions such as landing combos, using a variety of moves, parrying attacks, taunting, and more. The higher Nero's ranking is, the more damage his attacks deal and the faster he can move. The ranking gradually goes down over time, and it decreases faster if Nero takes damage or keeps the combat "boring" by using stale moves. The rankings are as follows:
 * None
 * Dismal
 * Crazy
 * Badass
 * Apocalyptic!
 * Savage!
 * Sick Skills!!
 * Smokin' Sexy Style!!
 * Exceed: By holding down the special move button right after landing some of his moves, Nero can perform EX-Act, revving up the Red Queen, which turns the next move into their EX version, which deals more damage and has more range. The Red Queen's blade lights on fire to signify Exceed is active. However, most of Nero's moves that can cancel into EX-Act have low knockback, requiring Nero to drop his combo.
 * Devil Breakers: Nero possesses five Devil Breakers which he can use with Down Special and swap around with Guard Special. Each of the Devil Breakers have a limited number of uses (which replenish after Nero loses a stock), and are put into a cooldown after they're out of uses. The list of Devil Breakers and their functions can be seen in the "Nero's Devil Breakers" section.

Grounded Attacks

 * Jab: Nero performs an overhead swing with the Red Queen. Can be followed up with slamming the sword on the ground and a launching swing by repeatedly tapping the button. Can be cancelled into EX-Act. This move resembles his Combo B with the Red Queen in Devil May Cry 4 and Devil May Cry 5.
 * Dash Attack:
 * Forward Light: Nero swings the Red Queen diagonally downwards. Can be followed up with a horizontal swing and a slam by repeatedly tapping the button. Can be cancelled into EX-Act. This move resembles his Combo A with the Red Queen in Devil May Cry 4 and Devil May Cry 5.
 * Up Light: Nero swings the Red Queen above himself twice. Can be cancelled into an EX-Act. This move resembles his Combo C with the Red Queen in Devil May Cry 4 and Devil May Cry 5.
 * Down Light: Nero performs a slide kick. This slightly references Nero's dodge animation while using the Mega Buster in Devil May Cry 5.
 * Forward Strong: Nero performs the move Hard Way, slamming the Red Queen on the ground. The EX version causes flames to be launched off the ground, increasing the move's range and power.
 * Up Strong: Nero performs the move High Roller, swinging the Red Queen upwards. The EX version has Nero follow up the move with two more swings, increasing the move's power.
 * Down Strong:
 * Counter: Nero performs the move Shuffle, taking a step back before swinging the Red Queen upwards. The EX version has Nero perform a horizontal slash before the upwards swing, increasing the move's power.

Aerial Attacks

 * Neutral Air: Nero swings the Red Queen around himself. Can be cancelled into EX-Act. This move resembles the first hit of his Aerial Combo with the Red Queen in Devil May Cry 4 and Devil May Cry 5.
 * Forward Air: Nero performs an upwards swing with the Red Queen. Can be followed up into a downwards swing by pressing the button again. This move resembles the second and last hits of his Aerial Combo with the Red Queen in Devil May Cry 4 and Devil May Cry 5.
 * Back Air: Nero swings the Red Queen behind himself. Can be cancelled into EX-Act.
 * Up Air: Nero performs Roulette Spin, spinning while swinging the Red Queen above himself. Nero rises upwards slightly while performing the move.
 * Down Air: Nero performs Split, slamming the Red Queen downwards while falling. Can spike opponents during the start. The EX version has Nero perform Double Down, bringing his sword down while dragging opponents with him.

Grabs / Throws

 * Grab: Nero performs Wire Snatch, pulling opponents towards him with a wire from his Devil Breaker. Can be used as tether grab.
 * Pummel: Nero shoots the opponent in the head with the Blue Rose.
 * Forward Throw: Nero slams the opponent on the ground forwards. This resembles his Buster move used against Empusa enemies.
 * Back Throw: Nero grabs the opponent's legs before swinging them around and flinging them. This resembles his Buster move used against Riot enemies.
 * Up Throw: Nero powerbombs the opponent, bouncing them upward. This resembles his Buster move used against Hell Antenora enemies.
 * Down Throw: Nero slams the opponent's head on the ground before kicking them away. This resembles his Buster move used against Baphomet enemies.

Stage Intro
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Taunts
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Victory Animations
Anton's victory theme is TBA TBA

Colors / Costumes
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Trivia
N/A