Springtrap

"Springtrap Always Comes Back!"

Springtrap, known in life as William Afton and Purple Guy, is the main antagonist of the Five Nights at Freddy's series, with his human form debuting in Five Nights at Freddy's 2 in 2014 and Springtrap debuting with the release of Five Nights at Freddy's 3 in 2015.

He is also a playable character in Nexed.

Real-World History
After the success of the first Five Nights at Freddy's game in 2014, Scott Cawthon set out to create a sequel which would expand upon the gameplay and loose lore the original game had. This led to the creation of Five Nights at Freddy's 2, which would be the debut of the then unnamed William Afton, who was responsible for the "Missing Children's Incident" mentioned in the first game. However, Purple Guy could only be found in rare minigames which would be unlocked randomly after being jumpscared by an animatronic, always appearing as a pixelated, purple humanoid, leading to him being given the fan name "Purple Guy". The William Afton name would be introduced in the Five Nights at Freddy's: The Silver Eyes novel, as well as Five Nights at Freddy's: Sister Location.

Springtrap would be introduced on January 2nd, 2015 with a teaser image uploaded to scottgames.com, being the first teaser for the then-upcoming Five Nights at Freddy's 3. He would then appear in several other promotional material for the game, with his name being revealed through clues on one of Scott Cawthon's Steam posts. Five Nights at Freddy's 3 would launch on March 2nd of the same year, revealing Springtrap's identity as the undead William Afton.

William's human form appears in FNaF World as an 8-bit representation of himself known as "Purpleguy", being introduced as part of the game's second and final major update. Springtrap's original form also appears in FNaF World, as well as Ultimate Custom Night, Five Nights at Freddy's: Help Wanted, and Five Nights at Freddy's AR: Special Delivery. Both William and Springtrap appear in the "Silver Eyes" trilogy of Five Nights at Freddy's novels, as well as several of the Fazbear Frights short stories.

William takes many forms in the Five Nights at Freddy's franchise beyond his mortal form and Springtrap:
 * Scraptrap, William's body inhabiting a different Spring Bonnie suit, appears in Freddy Fazbear's Pizzeria Simulator and Ultimate Custom Night as an antagonist.
 * Glitchtrap, William's consciousness uploaded to the Freddy Fazbear Virtual Experience, appears in Five Nights at Freddy's: Help Wanted. While only confronted directly at the end of the game, he is seen and referenced throught the game.
 * Burntrap, a charred version of the Five Nights at Freddy's 3 incarnation of Springtrap, appears as a final boss in Five Nights at Freddy's: Security Breach.

Gameplay Information
"On the surface, William Afton was the affable co-founder of Fazbear Entertainment. Behind the smiling facade, though, lied a murderer who took the innocent lives of several children who visited the company's various chains. After being confronted by the spirits of his victims, Afton was left with only one hiding place; The faulty Spring Bonnie suit, which failed on him and ended his life. Now an undead corpse haunting the suit, Springtrap seeks to continue his work through any means necessary.

While his passion has always been robotics, Springtrap can't help but be allured by the proposition of alternate universes. After hearing word of the Nexus Tournament, Springtrap found his way into it, seeking out the properties of these new worlds and how to harness their power for his own gains. Of course, anybody standing in his path is an issue that must be dealt with..."

Springtrap is a heavyweight fighter (albeit lighter than many of the game's other heavyweights) with an emphasis on mix-ups and forcing the opponent into uncomfortable situations. Many of his specials are designed to hinder the opponent indirectly rather than being a direct attack - For example, Springlocks hinders the opponent's defenses, while System Error temporarily blocks them from using special moves. This, combined with his surprising kill power, makes Springtrap a dangerous force if played optimally.

However, Springtrap's mobility leaves something to be desired, having a poor recovery if Down Special wasn't set up beforehand. In addition, while his attacks can get early kills if they land, Springtrap struggles with range, having no traditional projectiles and only one true disjoint.

Moveset

 * Crawling: Springtrap can crawl.
 * Hydrophobia: Springtrap takes damage while swimming.

Grounded Attacks

 * Jab: Springtrap throws a straight punch.
 * Dash Attack: Springtrap lunges forward with an overhand clawing strike.
 * Forward Light: Springtrap claws outwards with both hands.
 * Up Light: Springtrap claws above himself.
 * Down Light: Springtrap sweeps his arm across the floor, being able to trip opponents.
 * Forward Strong: Springtrap rears back before slashing a knife forwards. This is his best kill move.
 * Up Strong: Springtrap raises his arm as a storm cloud appears above it, emitting lightning around it. This is a reference to the Rainy Day move from FNaF World.
 * Down Strong: Springtrap stomps the ground in front of himself.
 * Counter: Springtrap grabs the opponent and slams their head into the ground.

Aerial Attacks

 * Neutral Air: Springtrap violently shakes as bolts fly out of his body.
 * Forward Air: Springtrap throws a downwards stab with his knife, being able to spike opponents.
 * Back Air: Springtrap throws an elbow jab behind himself.
 * Up Air: Springtrap throws an arching headbutt.
 * Down Air: Springtrap stomps below himself with both feet, being able to spike opponents.

Grabs / Throws

 * Grab: Springtrap grabs the opponent by the neck with one hand.
 * Pummel: Springtrap stabs the opponent with his knife.
 * Forward Throw: Springtrap kicks the opponent forward.
 * Back Throw: Springtrap drags the opponent’s face across the floor before throwing them behind him. This is his best kill throw.
 * Up Throw: Springtrap heaves the opponent upward.
 * Down Throw: Springtrap stuffs the opponent in a springlock costume (sans the head), acting as a form of the buried status. This is his best combo throw, and serves as a small nod to Five Nights at Freddy's: The Silver Eyes.

Stage Intro
Springtrap is seen sitting on stage, violently shaking before standing up and entering his battle stance. Springtrap's shaking is a nod to the trailer for Five Nights at Freddy's 3.

Taunts

 * Springtrap stares at the camera menacingly.
 * Springtrap begins writhing as distorted static is heard.
 * Springtrap points forward, saying “You will not be spared!”
 * Balloon Boy can be heard saying either "Hi!", "Hello!", or just laughing. Regardless, Springtrap looks around for the source of the sound, taking an almost primal stance. This is a reference to the audio lure mechanic found in Five Nights at Freddy's 3.

Victory Animations
Springtrap's victory theme is an excerpt of A Storm Brews, the trailer music for Five Nights at Freddy's 3 (0:53-1:00), lingering on the final note.
 * Springtrap just walks up to the camera as the "victory area" is engulfed in flames, giving it an ominous stare and stating “I always come back!”
 * A partially dismantled Freddy falls to the ground, with the camera panning back to reveal Springtrap standing over his victim.
 * Springtrap starts with his back turned to the camera before turning around. Soon afterwards, the screen is covered in static, and when it fades away, Springtrap is gone.

Colors / Costumes


Trivia
TBA