Walter White

"He is the one who Knocks!"

Walter White is a character from the Breaking Bad universe of TV series, and the protagonist of the equally named Breaking Bad series. Also known as his alias: Heisenberg.

He is also playable in Nexed as a modded fighter, developed by Mysticsauce.

Real-World History
Breaking Bad creator Vince Gilligan had wanted his lead character to be a protagonist that turned into an antagonist over the course of the show or as he described, turning Mr. Chips into Scarface; and out came Walter White, a man who had never done a single crime in his life who by circumstances outside of his control, having spent all his life withdrawn from any meaning, and by his own ego slowly becomes the antithesis of what he once was, and be it conciously or subsconciously enjoys every step of the way. Walter White's character was also greatly contributed by his actor: Bryan Cranston, who although was by then only known by his comedic role as the goofy father Hal on Malcolm in the Middle, was invited by Gilligan to play the lead, to put it bluntly: without Bryan Cranston there could be no Walter White.

The character development of Walter White, as well as Bryan Cranston's performance, has received universal acclaim, from both critics and audiences. Walter White is considered one of the, if not THE greatest character on Television. He is also incredibly well-known by the general public.

Gameplay Information
Walter White, obviously not being a skilled fighter in his source media, resorts to being a ground-orientated fighter who relies on staying close to the surface of the stage to properly function, Walter has the advantage of both having above average speed in the game and above average weight (obviously not reaching heavyweight), which gives him quick reflexes and allows him to not be sent flying easily. In exchange, he can't jump much and his melee attacks are near laughable, relying moreso on special attacks, where he has a great array of actions for different situations, ranging from elaborate and technical to simple and quick-thought.

Overall, Walter is an incredibly tricky character, and the player will have to, for the most time, think about what they're going to do before doing so, or else they can result gravely disadvantaged. If the player does carefully plan out a clear strategy and knows what counter to use in every situation, then Heisenberg can result an absolute beast to deal with due to his tenacity and ever-active battle awareness, an emperor that few can face and live to tell the story.

Grounded Attacks

 * Jab: Walter continuously punches the opponent with his right arm straight forwards over and over again, this is a reference to a sequence in Episode 9 of Season 2 "Four Days Out", where Walter repeatedly punches and dents a soap dispenser in frustation.
 * Dash Attack: Walter screams as he charges forwards, jumping and pushing the enemy to the ground. This attack can very easily be sequenced into a grab.
 * Forward Light: Walter throws a single exasperated quick.
 * Up Light: A test tube spawns from above and Walt rapidly swoops in to pick it up, after this it dissapears.
 * Down Light: Walter throws a shaky kick downwards, while he struggles for stability.
 * Forward Strong: An even stronger punch than those from his jab sequence, where he gasps loudly.
 * Up Strong: Walter lifts his right arm up, holding a Ruger LCR revolver, he fires it into the air; rather than work as a projectile, if caught in the small explosion that the revolver produces, the opponent would be greatly sent back.
 * Down Strong: Walter intensely throws a kick downwards while he gasps for air.
 * Counter: Walter shoots the opponent point blank with the revolver, with the exact same effect as the Up Strong, being a knockback-focoused melee attack rather than a projectile.

Aerial Attacks

 * Neutral Air: Walter throws a single punch.
 * Forward Air: Walter grabs the opponent's head and headbutts him, which is able to spike.
 * Back Air: Walter weakly flays his arm behind himself.
 * Up Air: Walter intensely extends both his arms, sending any opponent caught upwards.
 * Down Air: Walter throws an overhand punch as he slowly repositions himself vertically heads-down, able to spike opponents.

Grabs / Throws

 * Grab: Walter grasps his opponent by the upper part of his arms.
 * Pummel: Walter throws a single hard punch with his left hand.
 * Forward Throw: Walter gasps for air as he harshly throws his opponent forwards and onto the ground.
 * Back Throw: Walter grunts as he barely manages to throw the opponent flying overhead behind him.
 * Up Throw: Walter impulses himself to throw the opponent into the air and throw a single punch while they're mid-air.
 * Down Throw: Walter lets go of the opponent, harshly slamming them onto the ground.