Pit

"Pit Soars Into Battle!"

Pit is the main protagonist of the Kid Icarus series. He is an angel serving under the Goddess of Light, Palutena.

Pit also appears in Nexed as a modded fighter, developed by VentureSonic

Real-World History
Kid Icarus was released for the Nintendo Entertainment System in 1987, and on the Famicon Disk System in late 1986. The game was directed by Satoru Okada, and produced by Gunpei Yokoi. Despite the game's high difficulty, it became a cult classic.

The series went dormant afterwards, with only one sequel following its release: Kid Icarus: Of Myths and Monsters on the Game Boy. Interest in the series was rejuvenated when Pit appeared in Super Smash Bros. Brawl as a playable character. Pit was redesigned by Masahiro Sakurai with the intention to make the character seem as if he evolved concurrently with other Nintendo franchises such as The Legend of Zelda.

With interest restored in the Kid Icarus brand, Masahiro Sakurai would later go onto create Kid Icarus: Uprising for the Nintendo 3DS, releasing in March 2021. The game would reinvent the series as an on-rails shooter and third-person adventure hybrid, with a focus on story-telling and character-driven plotlines. Pit would continue to appear in the Super Smash Bros. series beyond this point.

Gameplay Information
Pit's gameplay is shaped by his Power of Flight, an ability granted to him on his second double jump. The Power of Flight allows him to fly for a limited amount of time, granted his wings don't burn up and he must take time to regenerate them. This ability forces Pit to be conservative about his aerial combos, which he is very capable of doing thanks to his impressive aerials, mobility and specials.

However without his Power of Flight, Pit is an average character at best. He sports average speed and standard attacks, but all of which seem to struggle with killing. He does however have range thanks to his projectiles, allowing him to keep opponents away in order to recharge the Power of Flight.

Moveset

 * Power of Flight: Pit has a unique mechanic where his second double jump will activate his Power of Flight. This allows him to fly freely by holding jump to ascend and holding down to descend, while naturally descending if neither are held. This allows him to freely perform aerials and fly through the air, with movement similar to his up special in Super Smash Bros. Brawl. However after ten seconds of use, Pit's wings will begin to burn and force him to fall back to the ground, where the Power of Flight must regenerate for three times the amount of time it takes to burn up. This gives Pit an incredibly valuable method of dealing aerial combos, but are limited in scope or else he threaten ridding his best recovery tool. This mechanic is a reference to the power bestowed upon Pit by Palutena and Viridi in Kid Icarus: Uprising.

Grounded Attacks

 * Jab: Pit performs a three-hit combo with his First Blade. The animation is based off his standing attack with the weapon from Kid Icarus: Uprising.
 * Dash Attack: Pit rushes forward whilst spinning his Palutena Bow. This is based off of the dashing attack of the bow from Kid Icarus: Uprising.
 * Forward Light: Pit swings forward with his Insight Staff. This is based off the final combo hit of the staff in Kid Icarus: Uprising.
 * Up Light: Pit performs a series of overhead kicks in front of him. This is a reference to his up tilt from the Super Smash Bros. series.
 * Down Light: Pit swings forward with one of the blades of his bow whilst crouched down, which will send opponents upwards.
 * Forward Strong: Pit swings around with his Ore Club, bashing opponents that happen to get into the way. This is a reference to the first hit using a Club in Kid Icarus: Uprising.
 * Up Strong: Pit performs an uppercut with his Crusher Arm. This is a reference to the dashing attack while using an Arm in Kid Icarus: Uprising.
 * Down Strong: Pit slashes at both sides of him using his Tiger Claws.
 * Counter: Pit equips the Guardian Orbitars which spiral around him, dealing multi-hitting damage before knocking the opponent away. Unlike other fighters' counter moves, this leaves Pit somewhat vulnerable while countering. However it has the special property of being able to counter projectiles, summoning a shield around Pit that reflects projectiles. This functionality is seen within its charge shot from Kid Icarus: Uprising and appearance in the Super Smash Bros. series.

Aerial Attacks

 * Neutral Air: Pit spins his bow around his person, dealing multiple hits that lead into one another. This is a reference to his neutral aerial from the Super Smash Bros. series.
 * Forward Air: Pit swings forward with his Insight Staff, dealing more knockback at the tip of the staff.
 * Back Air: Pit equips the Crusher Arm and swings it behind him, punching downwards. This hit can send opponents downward at a sharp angle.
 * Up Air: Pit spins the EZ Cannon above his head, sending opponents at a sideways angle, aside from the final hit which can send upwards.
 * Down Air: Pit slashes downwards twice with his Tiger Claws, with the second hit sending at a downward angle.

Grabs / Throws

 * Grab: Pit forgoes his weapons to grab the opponent with his hand.
 * Pummel: Pit knees the opponent.
 * Forward Throw: Pit performs a running slash with his Tiger Claws, sending opponents forward. This is a reference to his dashing attack with Claws in Kid Icarus: Uprising.
 * Back Throw: Pit's Guardian Orbitars fly around and clench the opponent between them, before throwing them over Pit's head.
 * Up Throw: Pit handstands and kicks the opponent upwards with his feet. This is taken directly from his appearance in the Super Smash Bros. series.
 * Down Throw: Pit throws the opponent to the ground and uses his Violet Palm to fire two blasts at them, before sending them directly upwards.

Stage Intro
Pit descends onto the stage from a beam of light. He has a chance to say "Sorry to keep you waiting!" during his battle entrance.

Taunts

 * Pit seperates his Palutena Bow and clashes the two blades in the air, yelling "Come on!". This originates from Super Smash Bros..
 * Pit equips the EZ Cannon and cocks it, pointing it up right, while saying "Is that all you got?". The animation is taken from Samus in Super Smash Bros. Melee, in reference to the Kid Icarus' series referential humor for other Nintendo series. The voice line is taken from Super Smash Bros..
 * Pit looks up into the air and spreads his wings, without saying a voice line. This originates from Super Smash Bros..
 * Pit equips the Tiger Claws and jumps eagerly in place, saying "Let's go!". Vaguely based off of the idle animation with the weapon in Kid Icarus: Uprising.

Victory Animations
Pit's victory theme is a flourished excerpt of the title screen theme from the original Kid Icarus.
 * Pit lands and slashes twice with his bow at the ground, while yelling "It's game over for you!". This originates from Super Smash Bros.
 * Pit spins his bowi n his right hand, before slashing it in front of him while yelling "That was easy!" or "What's up now?". This originates from Super Smash Bros..
 * Pit lands on the ground and looks away from the camera, before raising a peace sign to the camera while yelling "Victory!". This is based off of the ending of Kid Icarus: Uprising.

Colors / Costumes
  Dark Pit is a character in Kid Icarus series, acting as the incomplete dark reflection of Pit forged from the Mirror of Truth. The idea for Dark Pit was inspired by a black costume of Pit from Super Smash Bros. Brawl referred to as the "fallen angel" by Masahiro Sakurai, before being introduced as a character in Kid Icarus: Uprising.

As an alternate costume for Pit, Dark Pit has a few changes:
 * Dark Pit is referred to by name by the announcer.
 * Dark Pit's voice lines, still performed by Antony Del Rio, are changed to reflect his character.
 * Some of the weapons that Dark Pit uses differs from Pit. Specifically instead of the Palutena Bow, Insight Staff, Ore Club and Crusher Arm, Dark Pit uses the Silver Bow, Dark Pit Staff, Ogre Club and Electroshock Arm.
 * The visual effects of Dark Pit's arrows, staff shots and Power of Flight are changed to be dark and purple.
 * The visual effects of Dark Pit's entrance animation are changed to be green with leaves fluttering around him, referencing the Forces of Nature which Dark Pit was confirmed to ally with in Super Smash Bros..
 * Pit's Crusher Arm up special deals electrical damage as Dark Pit thanks to the use of the Electroshock Arm.
 * All of Dark Pit's taunt animations are different to that of Pit's.
 * Dark Pit splits his Silver Bow and puts one behind his back, the other he cockily gestuers for the opponent to come for him, while sayign "Who wants some?". This is taken from Super Smash Bros..
 * Dark Pit spins his Silver Bow in front of him and poses with it, saying "Watch out!". This is taken from Super Smash Bros..
 * Dark Pit wields his Dark Pit Staff and points it forward, while saying "Game on!". The motions are taken from Super Smash Bros., albeit without the Dark Pit Staff.
 * Dark Pit swings his Ogre Club onto his shoulder, while saying "I'd like to see you try.".
 * As Dark Pit, his victory theme is an exerpt of Dark Pit's theme from Kid Icarus: Uprising.
 * All of Dark Pit's victory animations are different to that of Pit's.
 * Dark Pit lands on the ground and slams his Silver Bow into the ground, crossing his arms and looking away from the camera as he says "Can't help but feel sorry for ya.". This is taken from Super Smash Bros..
 * Dark Pit spins his Dark Pit Staff around before pointing it forward, saying "Looks like I'm the last man standing.". This is taken from Super Smash Bros..
 * Dark Pit holds his Silver Bow to the side while pumping his fist at the camera, saying "Nice try.". This is taken from Super Smash Bros..
 * If Pit is present in the match, Dark Pit will instead say "Where's your goddess now?".{| class="wikitable" style="text-align: center"

 Fighters are the nameless characters appearing in the "Together Mode" for Kid Icarus: Uprising, where they compete in the divine sports of Skyworld. They have the same abilities as Pit and Dark Pit.

As an alternate costume for Pit, the Fighters have a few changes:
 * Fighter is referred to by name by the announcer.
 * Fighters do not sport any voice clips.
 * As opposed to Pit and Dark Pit's wings, the Fighters will sprout green wings of light that slowly turn red as the Power of Flight runs out. This does not reference anything in particular.

Trivia

 * Pit is intentionally designed to have use every weapon class within his special moves, with the only exception being the Orbitars which are used in his guard instead.
 * Pit's selection of weaponry is based off of the weapons he has in promotional material for Kid Icarus: Uprising. The exceptions to this are the Palutena Bow and the Guardian Orbitars, the former appearing as Pit's weapon of choice in the game's box art, and the latter being part of his moveset in Super Smash Bros. for Nintendo 3DS and Wii U onwards.
 * In a similar vein, Dark Pit's choice of weaponry - being the Ogre Club, Dark Pit Staff and Silver Bow - reflect his weapon selection in his boss fights. The Electroshock Arm is also a weapon he uses in his appearances in the Super Smash Bros. series.

Gameplay-Related

 * Sometimes when Pit dies, a voice clip of him saying "I'm finished..." can be heard. This is a reference to the Game Over quote from the Kid Icarus series.

Credits

 * Monane: Reference animations for Pit's attacks.