Luigi

"Luigi Sucks It Up!"

Luigi is the secondary protagonist of Nintendo's Super Mario franchise, debuting with the 1983 release of Mario Bros..

He is also a playable character in Nexed.

Real-World History
TBA

Gameplay Information
"The de-facto Player 2, Luigi’s most often seen as the eternal understudy of his more courageous brother, Mario. However, those who truly know the more timid bro can respect his own heroism; Not only does he accompany Mario on many of his adventures, but he’s also stepped into the hero role himself in battling King Boo! Despite all this, though, he somehow still has a phobia of ghosts…

When Mario told him that he was entering the tournament, Luigi was on the fence about joining himself. On one hand, some of these foes seem rather scary, but on the other, this just might be the chance to prove that he is just as competent as his brother. As such, strapping on his Poltergust, Luigi (hesitantly) heads into the fray!"

TBA

Moveset

 * Crawling: Luigi can crawl.
 * Tether Recovery: Luigi can use his grab in the air, allowing him to grab onto ledges for recovery purposes.

Grounded Attacks

 * Jab: Luigi throws an overhand swat.
 * Dash Attack: Luigi attempts to perform the Long Jump, but trips over himself and somersaults forwards instead.
 * Forward Light: Luigi swings the Poltergust’s nozzle forwards.
 * Up Light: Luigi throws a spinning uppercut.
 * Down Light: Luigi throws a shin kick.
 * Forward Strong: Luigi throws an electrified chop, referencing the Thunderhand ability from Mario & Luigi: Superstar Saga.
 * Up Strong: Luigi throws an overarching headbutt. This is his best kill move.
 * Down Strong: Luigi uses the Burst from Luigi’s Mansion 3, creating a gust of wind beneath himself with the Poltergust which hits on both sides.
 * Counter: Polterpup suddenly appears and barks loudly, launching the opponent forward.

Aerial Attacks

 * Neutral Air: Luigi spins with his arms outstretched, resembling the Luigi Tornado from the Super Smash Bros. games.
 * Forward Air: Luigi swings the nozzle of the Poltergust downwards.
 * Back Air: Luigi throws a hip check behind himself.
 * Up Air: Luigi throws a bicycle kick.
 * Down Air: Luigi performs a spinning drill kick, dealing multiple hits of damage while being able to spike opponents with the final hit.

Grabs / Throws

 * Grab: Luigi launches a plunger from the Poltergust to grab the opponent from a distance, resembling the Suction Shot from Luigi’s Mansion 3.
 * Pummel: Luigi shakes the Poltergust.
 * Forward Throw: Luigi slams the opponent onto the ground, launching them forwards. This is his best combo throw.
 * Back Throw: Luigi slams the opponent onto the ground behind him, launching them backwards. This is his best kill throw.
 * Up Throw: Luigi activates the Poltergust as he aims it upwards, launching the opponent up.
 * Down Throw: Luigi shoves the opponent beneath him and begins to Ground Pound, but trips over himself and lands on the opponent, launching them forwards.

Stage Intro
Luigi appears on the stage using the Pixelator from Luigi’s Mansion: Dark Moon, looking around and nervously saying “Let’s-a go…”.

Taunts

 * Polterpup appears beneath Luigi’s cap, giving him a surprise. He then laughs it off as Polterpup vanishes.
 * Luigi spins around before giving the camera a peace sign, resembling an animation from Luigi’s Mansion.
 * Luigi falls over, picking himself back up and dusting himself off.
 * Luigi kicks at the ground. This taunt can spike opponents, although the hitbox is very small and situational. This resembles his down taunt from the Super Smash Bros. series.

Victory Animations
Luigi's victory theme is an arrangement of the main theme from Luigi's Mansion and the results theme from Luigi's Mansion: Dark Moon, the latter replacing the normal results music. In addition to these, Luigi has a secret fourth victory animation if he wins a match with his Level 3 Nexus Attack. Upon the end of the attack, Luigi hangs up the opponent's portrait alongside various ghost portraits before joining Professor E. Gadd in observing it. This victory animation cuts the initial fanfare of Luigi's victory theme, skipping to the results music.
 * Luigi sucks a Boo into his Poltergust, falling over as the ghost is slammed into the machine. He then gives the camera a sheepish grin.
 * Luigi performs a dance resembling his victory dance from Luigi’s Mansion: Dark Moon before spinning and finger gunning at the camera.
 * Luigi poses with the Poltergust in hand before Polterpup suddenly appears and barks, causing him to fall over in shock. However, he quickly recovers and begins petting Polterpup.

Colors / Costumes


Gameplay-Related

 * If Luigi is the last fighter to lose their final stock in a Stamina match, he will be launched upwards a short distance before falling through the bottom of the screen, resembling his death animation in many Super Mario games.