Mr. Monopoly

"Mr. Monopoly Proves His Worth!"

Mr. Monopoly (also known as Rich Uncle Pennybags or Milburn Pennybags) is the mascot of Hasbro's Monopoly franchise, debuting on the game's Chance and Community Chest cards as early as 1936.

He is also a playable character in Nexed.

Real-World History
In 1903, anti-monopolist Lizzie Magie set out to create a board game to illustrate Henry George's single-tax policty and the dangers of monopololies. Dubbing her game The Landlord's Game, she began self-publishing in 1906 to much success. In 1932, Charles Todd was introduced to The Landlord's Game during a dinner party, asking for a written copy of its rules before leaving. Using the rules he had acquired, he began selling his own copies of the game under the name Monopoly. After Todd's success, he eventually sold the copyright to the game to Parker Brothers, who would begin releasing the board game nationally in 1935.

The character of Mr. Monopoly would debut the following year. Based on businessman J. P. Morgan and designed by Daniel Fox (whose identity remained unknown until 2013), Mr. Monopoly would appear on the game's Chance and Community Chest cards. While initially unnamed, the 1946 game Rich Uncle dubbed him "Rich Uncle Pennybags", with the first name of Milburn being added to the name in 1988. In 1999, the character would be renamed to Mr. Monopoly.

Mr. Monopoly is one of the most iconic game characters, with his likeness appearing in Monopoly, its variants, and other merchandise based on the property. He has also become a stand-in for capitalist stereotypes, being the inspiration for several parodies (notably Fallout's Vault Boy).

Gameplay Information
TBA

Moveset

 * Monopoly Money: Mr. Monopoly has a limited resource in the form of Monopoly Money (M). Starting with 100M at the start of every match and earning an additional 200M for every KO, Mr. Monopoly can also acquire M through dealing damage to opponents. Some of Mr. Monopoly's attacks, such as his strongs and specials, require M to use. Mr. Monopoly can lose M by being attacked or being KO'd, the latter cutting his M in half.
 * Property: Mr. Monopoly has a property card on his HUD. Using his Guard Special, he can build houses or a hotel on his property, increasing his attack power and knockback resistance. He can also sell these buildings to gain a portion of his investment back.

Grounded Attacks

 * Jab: Mr. Monopoly pokes forward with his cane.
 * Dash Attack: Mr. Monopoly jumps into the race car token and rides it forward.
 * Forward Light: Mr. Monopoly swings his cane forward.
 * Up Light: Mr. Monopoly swings his cane over his head. This can combo into itself at low percents.
 * Down Light: Mr. Monopoly pokes at the ground with his cane.
 * Forward Strong: Mr. Monopoly’s hat turns silver (resembling the top hat token) as he holds it in front of himself and shoots a geyser of money out of it, dealing multiple hits of damage. This costs M to use, but is his best kill move. This serves as a small nod to Monopoly Cash Grab.
 * Up Strong: A lightbulb appears above Mr. Monopoly, dealing multiple hits of electric damage to opponents who touch it. This costs M to use, and is a reference to the Electric Company property.
 * Down Strong: A water spout appears on both sides of Mr. Monopoly and shoots water outwards. This costs M to use, and is a reference to the Water Works property.
 * Counter: Mr. Monopoly whacks the opponent with a bag of money, sending them forward.

Aerial Attacks

 * Neutral Air: Mr. Monopoly spins his cane around himself.
 * Forward Air: Mr. Monopoly kicks forwards, with the boot token appearing on his foot.
 * Back Air: Mr. Monopoly swings the iron token behind himself.
 * Up Air: Mr. Monopoly thrusts the thimble token into the air.
 * Down Air: Mr. Monopoly thrusts his cane beneath himself, being able to spike opponents while bouncing off of them.

Grabs / Throws

 * Grab: A “Go to Jail” space appears in front of Mr. Monopoly. If an opponent steps on it, they will be caught in jail, which acts like a normal grab.
 * Pummel: Mr. Monopoly pokes at the opponent with his cane.
 * Forward Throw: Mr. Monopoly shoves the opponent into the wheelbarrow token and pushes them forward.
 * Back Throw: Officer Edgar Mallory drags the opponent out of jail and throws them backward.
 * Up Throw: A spring launches the opponent out of jail as it vanishes.
 * Down Throw: The battleship token is dropped onto the opponent, launching them forward.

Stage Entrance
Mr. Monopoly pulls up in the race car token, which drives off after he steps out.

Taunts

 * Mr. Monopoly extends his hand to the camera, resembling his pose in key art for Monopoly.
 * Either the dog or cat token appears next to Mr. Monopoly, who bends down to pet it.
 * Mr. Monopoly appears shocked, resembling his pose in key art for Monopoly.
 * Mr. Monopoly holds up a wad of Monopoly Money with a thumbs up. Uniquely, if this taunt is used while Mr. Monopoly has 0M, he instead pulls his pockets inside-out and shrugs, resembling his pose in key art for Monopoly.

Victory Animations
Mr. Monopoly's victory theme is a ragtime-style arrangement of the hotel jingle from the NES version of Monopoly, transitioning into an jazz-style ending.
 * Mr. Monopoly jumps up and down as Monopoly Money is showered around him.
 * Mr. Monopoly relaxes in a lounge chair set outside a lavish hotel, winking at the camera.
 * Mr. Monopoly has a bouquet tossed at him from off-screen (referencing the iconic "beauty contest" Chance card), brandishing it with pride.

Colors / Costumes


Trivia

 * One of Mr. Monopoly's specials was planned to revolve around placing properties on the board, but this was scrapped for being too complicated; The property mechanics were reworked into a passive mechanic.